Clients include: Blue Moon Brewing Co., Brookstone, Boston Review, Boston Globe, Rolling Stone, Paste, Texas Monthly, Runner's World, SF Weekly, NPR, Improper Bostonian, ESPN, The Advocate, Philadelphia Magazine, PlanAdviser, The Phoenix New Times, The Washington Post, Amtrak, INC. Magazine, J. P. Morgan Chase, T. Rowe Price, Worth, Women's Sport's Foundation, the Pacific Standard, Sony Online Entertainment, Sony Computer Entertainment America, Daybreak Games, Strathmore Artist Papers,
Agencies: Landor, Saatchi & Saatchi, PatMan, Trinity, Integer, Charleston Orwig, Rapp, Complex Media, XUPUY, Moo, Hollis Brand Culture.
Parson's School of Design, New York, NY: BFA illustration.
Graham Smith Illustration
About Graham Smith
I am a freelance illustrator and video maker, collaborating on art projects with talented people, ad agencies, publications, and corporations. I am available for assignments. My work appears in national publications, on products, buildings, advertisements, and TV.
Illustrations are drawn traditionally, and finished digitally. I use pen and ink, pencils and organic textures to create hand-rendered drawings. Illustrations are finished digitally in Photoshop, and sometimes Illustrator.
Videos are produced in house using Canon DSLR's, Rode Microphones, iPhones, and GoPros. Check out over 100 videos on my Vimeo Channel.
Let's talk about your project. Consultations are free. I am always looking for creative partnerships, and the next art adventure.
The Art Adventure
I have learned a great deal of art knowledge on this long and winding freelance art adventure.
I started in New York, dropping off my portfolio, trying to jump starting an illustration career in publishing.But I had to I work in an art supply store to pay the bills... and some dues.
"This guy’s stuff is great. It has a noir-like quality that could’ve come right out of the pulp fiction haydays of the 30’s and 40’s, but it still feels utterly modern. And unlike many graphic novel illustrators today he knows not to overdo it. He let’s us into the eyes or his subjects, shows us their wrinkles, and crooked smiles. He builds the character not through pyrotechnics of color and form, but through human emotion."